![]() Just like the “clipping mask” in Photoshop, “inherit alpha” is a non-destructive feature. As you can see, similar to the “clipping mask” effect found in Photoshop, the visibility of this layer is now limited to the visibility of the layer below it. Activate the “inherit alpha” feature on the layer above. Then press Ctrl + G to create a group layer. We can create a new layer above this layer. For example, we have a layer with a circle, similar to the one we had in Photoshop. But we can create the effect using a feature called “inherit alpha”. So, can we create a “clipping mask” in Krita? Indeed, there is no feature called “Clipping Mask” in Krita. So, that is what a “Clipping mask” is all about. Now, the image on this layer is constrained by the transparency or the alpha channel of the layer below it. ![]() ![]() But, if we turn this layer into a “clipping mask”, that is by holding down the Alt key on the keyboard, and then clicking on the borderline between these two layers. By default, any drawings we create on this layer will cover what is underneath and there is no constraint on the transparency. We have a layer containing a circle image. “Clipping Mask” is a layer composition technique in Photoshop, that can limit the visibility of a layer using another layer. But, for some of you who just getting started learning graphics, I need to briefly explain what a “Clipping Mask” is. If you found this video through searching, chances are, you already know what “Clipping Mask” is. In this video, I’m going to discuss how to create a “Clipping Mask” in Krita. I am Widhi Muttaqien from Expose Academy. I hope this can be helpful.Īssalamualaikum. For animation, you’d want to do that with adjustment layers, and I’m guessing you’d have to first bake the mask to a file sequence, then reimport in order to conver to alpha - but I haven’t used the animation features at all so maybe there’s a better way.I just published a video tutorial on YouTube about how to create Clipping Masks in Krita. So from my POV, right now the only way to go is to do color math in RGB mode, then once you have a suitable black-and-white mask, convert it to selection or transparency mask. Natively the only tool I see that is actually intended for selecting colours across an image is “Select from Color Range”, but like noted, that’s not very useful because it’s limited to some arbitrary list of predefined colours, and you can’t see what the result will be when adjusting the fuzziness value. So it would take some messing around with the colour channels for fine control, the cross-channel color adjustment curve could indeed help there. As you can see here, I did catch some of the yellow flame in this selection, too. I do agree that the mask workflow could use some love. It selects great but I needed to hand paint my mask because of all the transparencies it has. This is just I am doing for the funs as I am learning Davinci Resolve currently to edit video. For an animation case I would never try that as a possible solution.īut as a followup to your question to perhaps what makes sense to me for making ranged color selection would be something like this. When I am highly motivated I do what suggested but that burns so much time and if you misstep on the sequence you gotta do it it again so I only do it if I have no other way out. But for an animation I have little time for that. Also Photoshop had some somewhat cool tools to make selections that I kinda miss but that is another thing entirely.Įver since I came to Krita tools to select by ranges of something never worked well enough for me so always ended up selecting and making masks by hand most of the time, which is a bit tedious. Well it works yes but what it does is a mystery to me as fuzzyness is very vague and spawns no worthwhile results adjusting it also, there is no logic for me to use it since how fuzzyness expands or contracts in random on how it decides to work.įor me Gimps Color to Alpha is the best to clean color out of a image on a free software and I have Gimp for that command alone.
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